Space Radiation and Water Bears – Or: How I came to stop worrying about solar flares and love the Tardigrade

Why do I care about radiation?
bobthewaterbear2
Image Credit: W D Lee (digital painting)

While the Christopher Tyson books are not intended to be on the same level of realism as, for example, ‘The Martian’, I do want to cover the pitfalls and realities of space travel, albeit of the more fantastical kind. The dangers of radiation in space and how it is overcome will be dealt with (though perhaps not in book one, there’s only so much I can fit in!), and as a result, a recent article on the BBC grabbed my attention (click here).

This is especially interesting in relation to future space travel and the colonisation of other worlds. One of the most troublesome aspects of travel in deep space is radiation. In science fiction there tend to be a small number of solutions. In more fantastical science fiction it is usually covered by a brief mention of shielding (either hull-plating or some form of electro-magnetic field), and in more ‘realistic’ sci-fi the crew of a ship will hide in an area shielded by the ship’s water supplies or similar (water is one of the more effective radiation shields we would have at our disposal).

All too often, however, the matter of radiation is simply forgotten or ignored in science fiction, so I’m going to talk a little about the dangers of radiation in space. If you want to jump straight to the Water Bears, just scroll down!

The dangers of radiation in space

The Earth itself is protected primarily by two things, it’s magnetic field (magnetosphere) and its atmosphere. The magnetic field deflects most of the harmful radiation, and most of what remains is stopped by the atmosphere which, on average over its depth, equates to a barrier of metal about 3ft thick. (click here for more information)

van_allen_radiation_belt-svg
Image credit: Chris Martin

Around Earth, the primary danger is the Van Allen Belt. This has two main belts, the inner one being the worst. These can easily damage the electronics in satellites, (especially modern satellites), and when the Apollo missions went to the moon, they had to avoid the inner belt and pass through the fringes of the outer belt as quickly as possible.

Once you’re beyond the influence of the planet you have radiation from the sun and the rest of the galaxy in the form of sub-atomic particles that will rip through your DNA or damage the information encoded within it (so cell reproduction contains errors, and you effectively get the beginnings of cancer). Radiation can be ionizing (high energy) and non-ionising (low energy). Although both can be damaging, non-ionising is the least dangerous (you can include visible light, ultra violet light, radio waves in this list). Ionising radiation, however, is the most dangerous. This is where you get your x-rays, gamma rays and galactic cosmic radiation. Ionising radiation has the ability to strip electrons from individual atoms, thus causing the damage to our DNA that I mentioned above.

On August 31, 2012 a long filament of solar material that had been hovering in the sun's atmosphere, the corona, erupted out into space at 4:36 p.m. EDT. The coronal mass ejection, or CME, traveled at over 900 miles per second. The CME did not travel directly toward Earth, but did connect with Earth's magnetic environment, or magnetosphere, causing aurora to appear on the night of Monday, September 3. Picuted here is a lighten blended version of the 304 and 171 angstrom wavelengths. Cropped Credit: NASA/GSFC/SDO NASA image use policy. NASA Goddard Space Flight Center enables NASA’s mission through four scientific endeavors: Earth Science, Heliophysics, Solar System Exploration, and Astrophysics. Goddard plays a leading role in NASA’s accomplishments by contributing compelling scientific knowledge to advance the Agency’s mission. Follow us on Twitter Like us on Facebook Find us on Instagram
Image credit: NASA Goddard Space Flight Center

Solar flares are especially dangerous, because they release large quantities of harmful radiation, especially x-rays and gamma rays. Then there are cosmic rays, accelerated to near the speed of light and thought to also have a degrading effect on the brain, similar to Alzheimers over prolonged periods (The origins of cosmic rays are not precisely known, but one source is thought to be the after-effects of supernovae from massive stars).

Water Bears and Space Travel
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Image Credit: Unknown

So why am I waffling on about the dangers of radiation in space? Well, that would be because of Water Bears, of course! The proper name for a ‘Water Bear’ is a Tardigrade, a water-dwelling eight-legged microscopic animal, first discovered by German zoologist Johann August Ephraim Goeze in 1773.

Tardigrades are known to be the hardiest form of animal life on the planet. Such creatures are known as ‘extremophiles’ and in the case of Tardigrades, are capable of withstanding boiling and freezing temperatures, as well as… you guessed it! Radiation.

Image credit: Schokraie E, Warnken U, Hotz-Wagenblatt A, Grohme MA, Hengherr S, et al. (2012)
Image credit: Schokraie E, Warnken U, Hotz-Wagenblatt A, Grohme MA, Hengherr S, et al. (2012)

Scientists have only recently discovered how they survive extreme radiation (Click here for more information). Originally, they were thought to repair the damage to their DNA somehow, but what they learned is that the Tardigrades have a protein that attaches to its DNA and protects it from damage in the first place (they have called this Dsup, short for Damage Suppressor).

They have since attached this Dsup gene to human cells and found that they suffer far less damage to their DNA when exposed to x-rays. Already, they’re thinking about how this could be used to protect organisms on the surface of Mars (which has a weak magnetic field and thin atmosphere to protect from radiation), perhaps even helping any plan to terraform the surface.

From my perspective, this begs the question… Could spacefaring humans have this added to their genetic make-up, and would it enable them to survive more safely in space, certainly for longer periods? We all suffer the effects of radiation, as the Earth’s magnetic field and atmosphere don’t completely shield us (not to mention background radiation from the planet itself). So while something like the Dsup gene wouldn’t protect us one hundred percent, it might, in combination with other conventional methods, provide a realistic way to survive the dangers of lethal radiation in deep space. Could we even line the interiors of our spaceships with layers of wet moss that contain thriving colonies of Water Bears?

It would be quite amusing, if one of the planet’s smallest creatures provided the answer to safely travelling to other worlds in our solar system and beyond…


All work is the © copyright of W.D.Lee and/or the respective companies, individuals or organisations to which the work is related. No infringement is intentional. No reproduction or copying is permitted without express permission.

The Christopher Tyson Adventures – Cover Design

What do you need from a book cover?

cover_thumbnails3I’m working on the cover design for ‘Christopher Tyson – Mark of the Ancestor’ at the moment, and thought I’d let you see some progress.

The old saying that you can never judge a book by its cover is a complete lie. Sure, we can judge a book properly after we’ve read it, but we’re talking about first impressions here. What draws you in? What grabs you to read a book? Unless you already know the name of the author or are a particular fan of a series of books, or they’ve been heavily advertised, then the cover is the first thing you will see. It’s what sparks your imagination, perhaps gives you a hint about the characters or story. The blurb might be what helps you to make the final decision, but it’s the cover and title that get you to the Blurb.

Unlike the analysts and focus groups that publishers trust, I don’t believe you can distill what makes a good book cover or movie poster. At the end of the day, you can only try and create something that appeals to you, in the way that your favourite books have in the past.

I have some general ideas in my head, based on old book covers and movie posters I love. The most important thing I want is a painted cover, even if it’s digitally painted (I haven’t got the time or space at the moment to go the traditional route, but I don’t want to do a straight forward photo composite either). I want something that echoes the fun kids’ adventure movies from the 80s, and the science fiction book covers of the 70s and 80s. So what artists are my main influences and inspirations ?

Chris Foss

chrisfoss-foundationWhen it comes to spaceships, it’s hard to beat Chris Foss’ work, such as the covers he did for a lot of Asimov’s books. His use of bold colours for his spaceships, extreme perspectives and unusual shapes made him very distinctive. You could always tell a Chris Foss book cover. They never hinted at story or character, but they never failed to to grab you and turn your imagination in the direction of grand space adventures.

“There’s always been something about distance and wide-open space that excites me. A lot of my science fiction landscapes are actually western landscapes transported into a space setting. Open vistas are a big influence in my work. A painting has to have an atmosphere; that’s one of the main things I strive to achieve.” – Chris Foss

(Check out http://www.chrisfossart.com/)

Michael Whelan

michaelwhelanMichael is well known for exciting, colourful and adventurous covers, often illustrating a scene or setting from the book. My personal favourites are his Edgar Rice Burroughs Martian Tales covers, which is where I first saw his work. To me, his covers were the perfect embodiment of the stories and always sparked my imagination.

Each painting usually had a particular overall colour tone, but with strong, bold colours within that. Take for example the centre painting, almost all in blue but with strongly coloured central characters.

“How do you distill 1200 pages of battle scenes, characters, other worlds, fantasy landscapes, creatures, weather patterns, into one image?” – Michael Whelan

(Check out http://www.michaelwhelan.com/, though the site appears to be down at time of writing)

Drew Struzan

drewstruzanAs any film fan will tell you, Drew is one of the most famous movie poster artists, certainly from the 80s. His posters often encompassed an atmosphere of grand adventure, whilst offering a glimpse of the story and characters.

In drew’s posters the main characters/s usually dominate the image, with secondary characters posed around and perhaps a few items from the film if appropriate. There’s always a very strong sense of composition in Drew’s paintings, not just a scene or items from the film.

 

“I don’t mind computers as a tool but it’s a shame it has not only changed the feeling of the world but also the industry. There’s a lack of the handmade human touch that people enjoy.” – Drew Struzan

(Check out http://www.drewstruzan.com/)

Christopher Tyson – Mark of the Ancestor

Obviously Christopher’s cover is going to be a creation of my own, but I can’t help but be influenced by the covers and posters that have grabbed me over the years. As such, I want something that is colourful, gives you a glimpse of the main characters, and hints at the locations and grand adventures therein. I don’t, however, want it to be an over-crowded concoction, like modern movie posters. I also don’t want the standard ‘enigmatic photo of main character’ or ‘dramatic silhouette’ that so many book covers have these days, especially on young adult books. Christopher Tyson is about adventure, excitement and fun. That doesn’t mean it lacks drama or depth of character (I hope!), but whilst Christopher Tyson may sometimes deal with deeper issues, he’s supposed to take you out of the real world and make you dream.

cover_thumbnailsSo here are a few sketches that I started off with. I want to include the main characters on the cover, so that people have an immediate image when they think of them.

That doesn’t mean you can’t imagine them the way you want, but before you start to read those pages, they’ll give you some idea of the characters inside.

cover_thumbnails2I decided to follow up on the top left sketch which, to be honest, was what I had in my head. The characters are forefront but not taking over the image, the spaceships are in dramatic motion, and the rings of Saturn are cutting across at an angle. As you can see with the Michael Whelan covers, I need to take into account an overall image that also works in two halves, with something related on the back, but not as essential and dominating. In this case, I’ve used a city on an alien planet (one of the key locations in the book) that has a ‘space-elevator’ extending from a dominant cone-shaped building. There also needs to be a logical space to put the title on the front and the blurb on the back.

cover1_draftNext, I started messing with how I’ll lay out the titles and blurb, the spine, and even the space for the barcode.

Now it’s a case of painting the elements properly. Let me know what you think!


All work is the © copyright of W.D.Lee and/or the respective companies, individuals or organisations to which the work is related. No infringement is intentional. No reproduction or copying is permitted without express permission.

The Christopher Tyson Adventures – Force Rifle

(Don’t know what the Christopher Tyson Adventures are? Click here before continuing, if you want to know more…)

I’ve been a bit lax in posting anything new, due to that old ‘normal work/life’ thing, but here’s a new snippet to whet your appetites. At one point, Christopher Tyson has to defend himself against an imminent threat with a Force Rifle. Below are the initial design sketches, and the final refined concept.

ForceRifle_concepts

As usual, the initial concepts were done with pro-marker and fine liner pens, then, using the rough concept art as a guide, the painting was completed digitally.

ForceRifle_final
The final design ended up being 80-90% from the bottom right concept, with the top portion from the top right concept. As the description goes in the book…

   “Quickly.” Dev took Christopher to a rack containing a number of large, cylindrical weapons. “Take one of these, if it doesn’t weigh too much.”
   Christopher pulled one from its mounting, and thought he was going to fall over. It weighed a ton. With difficulty, he managed to use the attached strap so that his shoulder took most of the weight. “This is the right way round, isn’t it?” He searched and found what appeared to be the two main handles, the rear of which seemed to have a conventional trigger.
   “Yes,” Dev nodded, his eyes darting to the doorway as the echoing steps approached. “Flip that panel on top. That’s right. Now slide that back and then forward again. Good, it should start charging now.”
   Christopher’s could just make out the lowest possible hum from the weapon, and he was sure he could feel a static charge. “What does it do?”
   Dev darted to the entrance, peeked around the corner, then tapped something on the interior control panel that killed the room’s lights. “It is a weapon normally used for non-violent crowd control.”
   “You mean like a riot gun?”
   “If that’s what I think you mean, then yes. It emits a concussive wave of energy through the air that will knock over almost anything not fastened to the ground.”
   “Cool.” Christopher hefted the weapon to get a better grip.


All work is the © copyright of W.D.Lee and/or the respective companies, individuals or organisations to which the work is related. No infringement is intentional. No reproduction or copying is permitted without express permission.

The Christopher Tyson Adventures – Introduction and FAQ

Deadly RobotWant to be a hero?
You don’t need to be a genius or have super powers.
You just need to learn how to fly a spaceship.

When Christopher Tyson and his friends discover an underground base full of spaceships and robots, watched over by an alien caretaker and his computer, it signals the beginning of an adventure that will take them to the stars.

Will they be able to save the Earth, perhaps even the Galaxy? It’s a lot to ask, when you’re only twelve, but Christopher and his friends must rise to the challenge. Will you join them?

If you’re looking at this blog, chances are, you may be wondering “What are these Christopher Tyson Adventures?” Well, to put it simply, they are a series of science fiction adventure books for children (age 10+). Book one is nearing publication before the end of this year (2016), and shall be accompanied by the release of an ‘art of’ book, which I shall post excerpts from.

FAQ
(Over time, I shall add new information to this FAQ, as it becomes relevant and people ask questions.)

Q) When is book one (Christopher Tyson – Mark of the Ancestor) due for release?
A) Before the end of this year. I can’t be any more precise, depending on how long things take to finalise, but I’m aiming for the end of November.

Q) How long is the book?
A) Just shy of 90k words. This is a little longer than the average children’s book (for example, Harry Potter and the Philosopher’s stone was just shy of 77k). However, I feel the content justifies it and I don’t think it should be limited by the arbitrary expectations of big publishers (Think how much longer the later Harry Potter books were!). If you think it’s too long, feel free to buy a copy, have a read, and let me know which bits should’ve been cut; I enjoy the feedback! 🙂

Q) What formats will the book be available in?
A) It will be available on kindle e-book format, paperback and hardback. There will be a limited number of hardback copies available upon initial release.

Q) What is the content like? How suitable is it for young children?
A) There is plenty of action and adventure, as the title suggests, however (of course) there will be no sex or swearing. Some of the action elements could be considered intense, occasionally creepy, and there will be growing romantic elements as the books progress.

Q) How big is the ‘Art Of Christopher Tyson’?
A) The ‘Art Of’ book is not going to be large. Around ~50 pages, 12cm x 18cm (4.7″ x 7″), hardback glossy. Around the size of the average video game ‘Art Of’ book, rather than the larger format ones tied into movie releases. There is a possibility of extra elements to this, such as pullouts and fun details stuck to some pages, but I cannot confirm this until full costing is taken into account.

Q) What’s in the ‘Art Of Christopher Tyson’?
A) As an artist and designer, I’ve created a lot of concept art as I’ve written the book, in order to visualise the characters, creatures, worlds and vehicles. Some elements will be full-colour paintings, others will be rough design sketches, illustrating the overall creative process. There will also be accompanying text, explaining my thoughts on some of the designs.

Any more questions? Feel free to get in touch, and I’ll try to answer them in here!


All work is the © copyright of W.D.Lee and/or the respective companies, individuals or organisations to which the work is related. No infringement is intentional. No reproduction or copying is permitted without express permission.

The Origins of Christopher Tyson

The Christopher Tyson Adventures are a series of science fiction books for children (10-12 years+), based around the adventures of a young boy and his friends, as they discover a hidden underground base, a secret destiny, and fly to different worlds full of excitement and danger in order to save Earth and the galaxy.

headerSo how did it begin? A few years ago, I took the somewhat drastic decision to cease work on the novel I was writing. I had been been working on it for so many years, that I realised it had become a millstone. It was no longer my ‘big chance’ and had become an unwieldy barrier to progress. I felt like I was getting nowhere.

I do intend to come back to it one day. It’s over one hundred thousand words of thoughts, dreams and ideas that I have no intention of ditching. However, it needed to be put on indefinite hold. My greatest fear was that, having not completed that novel, I might do the same with the next.

It’s all too easy to start something fresh when you have a great idea, but it is often to the detriment of your half-finished work. ‘Should I do it?’ I asked myself. My lack of major progress in the past few years made the answer simple but no less daunting. How do you put away such a large amount of work to start on something else from scratch?

As some of you reading this will know, my mother passed away in 2011. At her funeral I reacquainted myself with an old friend. When I was about eleven or twelve my family moved to Scotland, but my friend and I maintained contact on the phone and through letters (No email back then!). In amongst those letters, we drew and wrote stories of our ‘alternate’ reality. We intermingled our real lives with a science fiction world of adventure in which we were the heroes.

Having been reminded of those stories, it all fell into place in my mind. My mother used to encourage me in the writing of those tales. Some became primitive comics, others I wrote by hand with occasional illustrations. It seemed fitting that my literary ‘fresh start’ should be a children’s adventure story using the core of those dreams and fantasies that she encouraged. My hope is that, since it clearly appealed to me at that age, it will appeal to modern children as well.

Once the decision was made, the rough structure flowed out into my notebook in a mass of scribbling over two days. A plan for six novels in a series, a chapter-by-chapter breakdown of the first book, characters and creatures….

Since then, I have been writing (and painting) like mad. My characters have grown, taken on lives of their own and frequently dictate their own paths regardless of my opinion. The story is there, the first adventure is now complete and I am only the last chapter away from completing my final round of edits. I’m also working on concept art to go in an accompanying book, whilst book two is already into its fifth chapter.

What does the future hold for ‘Christopher Tyson’ and his companions? Well, of course I know what happens to them… The real question is will children enjoy reading the adventures as much as I enjoy writing them? Only time will tell…


All work is the © copyright of W.D.Lee and/or the respective companies, individuals or organisations to which the work is related. No infringement is intentional. No reproduction or copying is permitted without express permission.